Eudaimic
04-29-2003, 12:18 AM
Hi,
Sorry about the long subject, didn't know how else to describe it.
Basically what I want to do is for the floortiles on the image attached to this post, the specular map should be a large map that covers the entire plane, and all other maps should tile like they do on that render.
Reason is obviously that the light reflecting off of the specular map creates an easily recognizable tile effect that I would like to avoid. (Without having to do excessive Photoshopping).
Sorry about the long subject, didn't know how else to describe it.
Basically what I want to do is for the floortiles on the image attached to this post, the specular map should be a large map that covers the entire plane, and all other maps should tile like they do on that render.
Reason is obviously that the light reflecting off of the specular map creates an easily recognizable tile effect that I would like to avoid. (Without having to do excessive Photoshopping).
