PDA

View Full Version : MentalRay Textures Baking Turn Black Renders Black etc


tjc19999
01-29-2008, 06:39 PM
MentalRay Textures Baking Turn Black Renders Black etc

To all who are frustrated with their textures turing black when you use MentalRay in Maya, I may have a solution for you:

first for the noobs--make sure your normals are pointing in the right direction

for those who continue to have problems, select the object(s) that you are having difficult with one at a time, check if your object has 2 Shape nodes. If it does, find the one where Intermediate Object is selected and deselect it and select Intermediate Object for the other Shape node. Re apply your textures and presto! they work now!

Let me know if this helps anyone.

-TJ Chester

nikolida
02-09-2008, 10:06 PM
I have problem like You .... ?!

File Teapot01 ....
Try render to texture for Plane01 obj.
with ' Use existing channel ' and ambient occlusion (MR) for element

and try File Teapot02 with same parameters

It's bug ?! or .....

CGTalk Moderation
02-09-2008, 10:06 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.