Mike Abbott
04-28-2003, 06:47 PM
Sometimes it's handy to have a _matching_ size of view for
top, front and side views in the editor.
If you hit "O" (Frame Active Objects) or "H" (Frame Scene) each viewport shows the object at a different size - the size that fits when viewed from that view only.
Use this simple Camera / Expression rig - "P-Cam" - to keep the ortho views in size-sync with each other.
http://www.vgd.co.uk/pages/notebook/P_Cam.ZIP
or
http://www.vgd.co.uk/pages/notebook/P_Cam.sit
C4D 8.1 or greater required.
Enjoy,
Mike Abbott
top, front and side views in the editor.
If you hit "O" (Frame Active Objects) or "H" (Frame Scene) each viewport shows the object at a different size - the size that fits when viewed from that view only.
Use this simple Camera / Expression rig - "P-Cam" - to keep the ortho views in size-sync with each other.
http://www.vgd.co.uk/pages/notebook/P_Cam.ZIP
or
http://www.vgd.co.uk/pages/notebook/P_Cam.sit
C4D 8.1 or greater required.
Enjoy,
Mike Abbott
