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Mike Abbott
04-28-2003, 10:21 AM
Hi folks,
Is there any quick-push-button way to get matching size in each of the non-perspective editor views - top, front and side?
ie: to show the model at the same scale across each window?

I can build a simple camera rig to do it - but it seems like a function there should be a command for somewhere.

Mike Abbott

Mike Abbott
04-28-2003, 02:39 PM
I guess the answer is : no ;)

So, I made a quick drop-in camera rig to do the job ('P-Cam'). Nothing you couldn't do for yourself in a couple of minutes, but it's free for the taking.

http://www.vgd.co.uk/pages/notebook/P_Cam.ZIP

Enjoy :)

Mike Abbott

JIII
04-28-2003, 05:07 PM
well I always just do "O" for frame selected object that would work.

JIII
04-28-2003, 05:08 PM
remember to post this in the resources subforum.

Mike Abbott
04-28-2003, 05:33 PM
Originally posted by JIII
well I always just do "O" for frame selected object that would work.

That's not the same - unless you're dealing with something like a cube or sphere - ie; an object with matching XYZ dimensions.

If you do "O" with an irregular object, each viewport shows it at a different size - the size it fits when viewed from that view.

The P-Cam rig keeps everything in viewport-size-sync :)


Mike A.

Yep - I'll post it in resources.

flingster
04-28-2003, 06:57 PM
yeahhhhh a new toy...thanks.
:thumbsup:

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