Bonedaddy
04-28-2003, 08:25 AM
Howdy all,
I've recently sort of "leveled up" in terms of Photoshop skills, but still am somewhat of a newbie. I can get pretty convincing color maps through blending and painting where I need to, but something that's still tripping me up is bump maps.
Specifically, I am just not sure how to think about them, and am always second-guessing myself on them. For instance, I was recently texturing a very old crumbly wall, and wasn't sure what to do for the bump mapping. Wherever it was dented or cracked, I used that to drive the bump map, but other than that, it was pretty much white. Same with specularity -- what with it being dull and non-shiny, nothing. I still feel like it's lacking a certain 3-dimensionality though.
Any hints? How do you guys tackle bump/spec mapping? When is it necessary/not? I -think- I know the answers, but I've been surprised a lot in the past.
I will post pics of the wall I've been working on when I get a chance; not at the right computer at the moment.
Thanks much for any replies! :D
-J
Better Films Through Trickery and Deceit (http://www-scf.usc.edu/~scfx/)
I've recently sort of "leveled up" in terms of Photoshop skills, but still am somewhat of a newbie. I can get pretty convincing color maps through blending and painting where I need to, but something that's still tripping me up is bump maps.
Specifically, I am just not sure how to think about them, and am always second-guessing myself on them. For instance, I was recently texturing a very old crumbly wall, and wasn't sure what to do for the bump mapping. Wherever it was dented or cracked, I used that to drive the bump map, but other than that, it was pretty much white. Same with specularity -- what with it being dull and non-shiny, nothing. I still feel like it's lacking a certain 3-dimensionality though.
Any hints? How do you guys tackle bump/spec mapping? When is it necessary/not? I -think- I know the answers, but I've been surprised a lot in the past.
I will post pics of the wall I've been working on when I get a chance; not at the right computer at the moment.
Thanks much for any replies! :D
-J
Better Films Through Trickery and Deceit (http://www-scf.usc.edu/~scfx/)
