View Full Version : Character - Earth X Hulk - Rhino Model
Teyon 04-28-2003, 06:43 AM Still not confident enough to model something like this in my LWDE or Maya PLE, so I went back to my ol' baby and did it there. :) I need to further my understanding of modeling hair in Rhino (or anything else for that matter) but I think it turned out okay. This is a model of the Earth-X Hulk as redesigned by Alex Ross. Besides the hair, feel free to mention any mistakes you catch. By the by, I had to recolor my render in Photoshop...Rhino's renderer still sucks buttocks.
http://members.lycos.co.uk/teyon/Images/models/hulk2.jpg
|
|
EighthDecay
04-28-2003, 07:53 AM
rhino has a way of pulling you back, nice looking head, not to familiar with this version of the Hulk. will be waiting to see what you do with the body. :scream:
Teyon
04-28-2003, 08:01 AM
Thanks. Here's the ref for comparison. Obviously, being a Rhino model, certain nuances like wrinkles in the face are a little hard to implement. I hope to get the body done soon.
EighthDecay
04-28-2003, 08:05 AM
well thats something different for sure,, kinda king Kong but more ape
Teyon
04-28-2003, 08:09 AM
Yeah, Alex had the idea of a truly primal Hulk. The real twist was the little Bruce who rode his shoulder as a seperate entity from the Hulk.
CGTalk Moderation
01-15-2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.