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apocalypse2012
01-24-2008, 07:47 PM
If you replace a materials on a node in maxscript, the old material continues to hold a reference to materialLibrary(). As a result, the material does not go away and continues to be reported and being in the scenematerials library even if it is not applied to and other nodes.

(
foo = sphere()
for i = 1 to 5 do
(
foo.material = standard()
)
print (scenematerials.count)
)

Result: 6

PiXeL_MoNKeY
01-24-2008, 07:54 PM
Search is your best friend, use it and use it often. Searching the forums for "scenematerials" returns the thread with this post (http://forums.cgsociety.org/showpost.php?p=4774578&postcount=2).

-Eric

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01-24-2008, 07:54 PM
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