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View Full Version : From Matchmover to Maya camera problem


spinell
01-24-2008, 01:00 PM
Hi! I'm fresh user of Realviz Matchmover Pro. I have problems after exporting fbx file to Maya 2008. In MM i set everything. I set the coordinate system facing y upwards. Camera zoom is fixed position and i checked tracking points in 3d view and everything is okay. The problem is that when i import fbx file to Maya 2008 i got all the locators and camera. But camera is always directed 90 degrees in other way. I tryed to track many different sequences and camera is always facing 90 degress to other location. Does some1 had similar problem or can anyone pls give me some idea what am i doing wrong?

cheers

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