PDA

View Full Version : Object: Golem Chair


Anoma1y
04-27-2003, 11:06 PM
Made as an experiment with area lighting in Lightwave this morning. Took almost exactly an hour to render. I have always struggled with lighting in my projects, although I rather liked how this came out.

The design of the chair is that of the "Golem Chair" I found in a book of furniture design, with different textures of course.

http://www.angelfire.com/oz/anomaly687/Full_Body_d.jpg

http://www.angelfire.com/oz/anomaly687/big_d.jpg

Gatling
04-28-2003, 01:54 AM
I absolutely love everything about that picture, EVERYTHING, except for the design of the chair. Since you copied it out of a furniture design book, i assume that you have done it accurately, but I can't help feeling like the back of that chair is constricting my head movement...

Besides that, excellent work :thumbsup:

BTW -> no armpads? Would feel like a torture chair!

Anoma1y
04-28-2003, 02:05 AM
Originally posted by Gatling
I absolutely love everything about that picture, EVERYTHING, except for the design of the chair. Since you copied it out of a furniture design book, i assume that you have done it accurately, but I can't help feeling like the back of that chair is constricting my head movement...

Besides that, excellent work :thumbsup:

BTW -> no armpads? Would feel like a torture chair!

Thanks Gatling. I agree about the design. It would be horrible to actually use, but i really liked it in a purely artistic sense.

I chose it mainly because of its simplicity, as I wanted to focus on the lighting.

Emberghost
04-28-2003, 03:13 AM
Well I would say you pretty much lit this scene up lol. Lighting and reflections look top notch to me:thumbsup:

Entangle
04-28-2003, 03:32 AM
Reflections = Debevecs Buliding Probe.

CGTalk Moderation
01-15-2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.