Tughan
04-27-2003, 09:25 PM
I wonder about some things about 3DSMAX and maybe other 3D Applications as well but I'm using 3D Max 5 so its my number 1 priority and maybe you guys could tell me about it. :)
Well, the thing is I'm making a Character animation. I make it walk, jump, push objects, pull object etc. I'm trying to make my character interact with enviroment. Like to lean against walls with his shoulders, or step on a chair with one feet. To make this kind of animations, o need to align my character precisely to touch objects so it'll not iintersect with each other. I need to make my character like a RagDoll physics. Just like Unreal Tournament 2003 or other recent FPS Games. (Hitman2, MGS2)
What I'm wondering is is there any way to interact objects without using reactor plug-in? There is nothing wrong with using Reactor but I prefer to see results real-time like Flex modify, not to simulate after I make all animations.
Is there any help you can give or advice or maybe tutorials?
Thank you all in advance.
:)
Well, the thing is I'm making a Character animation. I make it walk, jump, push objects, pull object etc. I'm trying to make my character interact with enviroment. Like to lean against walls with his shoulders, or step on a chair with one feet. To make this kind of animations, o need to align my character precisely to touch objects so it'll not iintersect with each other. I need to make my character like a RagDoll physics. Just like Unreal Tournament 2003 or other recent FPS Games. (Hitman2, MGS2)
What I'm wondering is is there any way to interact objects without using reactor plug-in? There is nothing wrong with using Reactor but I prefer to see results real-time like Flex modify, not to simulate after I make all animations.
Is there any help you can give or advice or maybe tutorials?
Thank you all in advance.
:)
