Chemicalpete
01-22-2008, 02:39 PM
Hi everybody!
I am relatively new to scripting and seriously hardcore rigging in Max, but I have been doing it in Maya.
I am having trouble reverse engineering some rigs that I was given to study and have some questions. Several of the Point helpers that help control functions on the rig have controllers on them that I need information on. (ie, a point helper with a Look-at constraint, with another object as it's upnode. Due to the length of the object name, I cannot see the full name of the upnode object on the button in the interface.)
I have tried the showProperties $ and refs.dependents to try and find what the Upnode is. Because you cannot find this information in the Graph, Dope, or schematic view.
Or is there an easier way to see this information somewhere else?
I really appreciate your time and consideration.
Pete~
I am relatively new to scripting and seriously hardcore rigging in Max, but I have been doing it in Maya.
I am having trouble reverse engineering some rigs that I was given to study and have some questions. Several of the Point helpers that help control functions on the rig have controllers on them that I need information on. (ie, a point helper with a Look-at constraint, with another object as it's upnode. Due to the length of the object name, I cannot see the full name of the upnode object on the button in the interface.)
I have tried the showProperties $ and refs.dependents to try and find what the Upnode is. Because you cannot find this information in the Graph, Dope, or schematic view.
Or is there an easier way to see this information somewhere else?
I really appreciate your time and consideration.
Pete~
