iantreefish
01-21-2008, 02:22 PM
Hello all,
I'm currently trying to make a jet of water with sprites but have run into a problem. I would like the sprites to rotate [automatically] as they fall as the image illustrates
http://i169.photobucket.com/albums/u228/iantreefish/spriteTwistPP.jpg
WARNING: though the arc they fall in should be the same, the picture was just a quick hack job to get the point across...:D
How might I go about doing this? I've tried to figure out how to get the angle from a sprites current point and previous point in time and pass the results to a runtime spriteTwistPP expression but have been unsuccessful so far. Any help would be greatly appreciated!!!
thanks,
ian
I'm currently trying to make a jet of water with sprites but have run into a problem. I would like the sprites to rotate [automatically] as they fall as the image illustrates
http://i169.photobucket.com/albums/u228/iantreefish/spriteTwistPP.jpg
WARNING: though the arc they fall in should be the same, the picture was just a quick hack job to get the point across...:D
How might I go about doing this? I've tried to figure out how to get the angle from a sprites current point and previous point in time and pass the results to a runtime spriteTwistPP expression but have been unsuccessful so far. Any help would be greatly appreciated!!!
thanks,
ian
