View Full Version : Bodypaint dosn't export the UV to Maya
newmain 01-20-2008, 08:02 AM help please
i installed today the new exchange plugins for maya 2008 with bodypaint
-first i create a simple box in maya - then i send it to bodypaint with the exchange Plugins
then i edit the uv as i like in bodypaint - and then send it back to maya
- the problem that the uv still as it is - the bodypaint dosn't export the UVs -
has export only the colors textures with the old uv !
any idea - or i miss somthing i should do first !:rolleyes:
thx
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This is a long standing bug in the Maya SDK. For this reason UV exchange with Maya is not a listed feature.
Cheers
Björn
Scott Ayers
01-20-2008, 02:43 PM
I don't use the exchange plug-in. And I'm using older versions of the software you're using.
But a long time ago I was having problems with getting models from C4D into Maya7 with the materials and UV's intact.
I discovered that you had to have at least one material for each UV tag. And that material had to contain at least one texture, in at least one of the channels, for everything to get transferred using .FBX format.
Simply having a color in the color channel in the material wouldn't work. And the UV's and materials wouln't make it through into Maya7.
I don't know if that will help you out at all.
Sometimes you have to get really creative to get around pipeline issues.
newmain
01-20-2008, 03:56 PM
This is a long standing bug in the Maya SDK. For this reason UV exchange with Maya is not a listed feature.
Cheers
Björn
im really :sad: to hear that i im really surprised i send an email to Sandro Wojcik
hope he can tell me any thing new bevause i will cry soon for that:rolleyes:
the 3dsmax connection then it is cool then maya becaue i can adjust my uvs and do any thing i want in uvs and send it back again to max :(
Q: why maxon dosn't solve this until now ? is this will be the end for maya UV exchange with bodypaint?
Per-Anders
01-20-2008, 04:30 PM
Q: why maxon dosn't solve this until now ? is this will be the end for maya UV exchange with bodypaint?
srek already answered this - It's a bug in the Maya SDK/API, which means it's something that Autodesk must fix.
newmain
01-20-2008, 04:40 PM
srek already answered this - It's a bug in the Maya SDK/API, which means it's something that Autodesk must fix.
i hope that
i solved this bug until fixied with " do not wait for bodypaint 3d (one way) checked
and do any thing with bodypaint " uv editing , painting , etc " and then export the model as *.obj to maya again and now I have my bodypaint uv exported to maya
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01-20-2008, 04:40 PM
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