View Full Version : Character_girl
ivanimal 04-26-2003, 03:06 PM Very WIP I hope I will finish this one in a week.
Using Maya and for now basic render with no good lights.
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Grubwyrm
04-26-2003, 05:09 PM
Nice! Good start, very clean. A few suggestions.... her hips and thighs could be a little bigger, she looks a little thin (unless that's what you were going for, but maybe still scale down, then widen). They look a little tubish.
The wrinkles around the crotch area are a nice touch, but the textures need some work (I'm sure you put those on as prelims).
Also, the face.... her mouth... is there a cavity? It looks kinda odd between her lips.
How about posting a wire? Keep up the good work!
:applause:
-Grub
Like Grubwyrm say, its was a good start....anyway.....keep working and then u will see the improvent.....:beer:
Hmm, yup....can post some wireframe to see ur polygon also....
the head is a little ... :surprised could use some work anyway, hair is pretty rough also. those wrinkles looks great.
ivanimal
04-29-2003, 08:55 AM
Small update.
Cynical_Saint
04-29-2003, 01:15 PM
Is it just me or doesnt she look like Tiffany?? :)
I think it is looking pretty good, depending on what its use is. If you are going for photorealism, you have a ways to go. But if this is a game model or something similar, then it looks pretty good to me. :)
peterlalic
05-11-2003, 08:35 AM
I would like to tell a few words about your model but in artistic way, not about 3D modeling (modeling is awersome):thumbsup:
I like her gentle facial lines added with coresponding hair, and on other hand you have a little "agressive" body outfit.I like that diference a lot! Please consider not to change type of her hair and color also when you decide to finish this model.
I can hardly wait to see this great model animated with personality.Excelent job.
Greetings,
Peter
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