Hiuki
01-16-2008, 07:24 PM
Hello,
I've been working on my 3D portfolio lately in the effort to get a job, after 3 years of
university left me with work that I didn't feel was good enough to show. We'd only
done High poly photorealistic modeling which I neither enjoyed, nor was particularly
good at.
I've done a DS model that I'm planning on posting once it's rigged, but for now I'm
posting up a Wii model I've done because I could really do with a bit of professional
critique and advice :)
I've come to the stage where I'm going to texture it tomorrow, but before I do, It'd
be nice to get a bit of feed back on what I have so far.
Also, if anyone knows the average texture size for a Main character on the Wii, that
would be fantastic :) I've heard 1024 x 1024, but I'd just like to make sure before I
go ahead with it.
I'm also playing about with the ink 'n' paint material to get a lined outline with a properly
painted texture body. I tried this at university, but found out a bit too close to the
deadline that it doesn't work very well with alpha maps, so to prove to myself that
I CAN get a decent effect with it, I'm trying it again with this model.
Any help would be fantastic!
(ok, I tried to add this as an attachment because I hate opening threads and the
pictures not being there, but it wasn't having it)
Model Sheet
http://cstshowjumps.co.uk/hiuki/levitas01.jpg
3D Model
http://cstshowjumps.co.uk/hiuki/levitasWIP03.jpg
I've been working on my 3D portfolio lately in the effort to get a job, after 3 years of
university left me with work that I didn't feel was good enough to show. We'd only
done High poly photorealistic modeling which I neither enjoyed, nor was particularly
good at.
I've done a DS model that I'm planning on posting once it's rigged, but for now I'm
posting up a Wii model I've done because I could really do with a bit of professional
critique and advice :)
I've come to the stage where I'm going to texture it tomorrow, but before I do, It'd
be nice to get a bit of feed back on what I have so far.
Also, if anyone knows the average texture size for a Main character on the Wii, that
would be fantastic :) I've heard 1024 x 1024, but I'd just like to make sure before I
go ahead with it.
I'm also playing about with the ink 'n' paint material to get a lined outline with a properly
painted texture body. I tried this at university, but found out a bit too close to the
deadline that it doesn't work very well with alpha maps, so to prove to myself that
I CAN get a decent effect with it, I'm trying it again with this model.
Any help would be fantastic!
(ok, I tried to add this as an attachment because I hate opening threads and the
pictures not being there, but it wasn't having it)
Model Sheet
http://cstshowjumps.co.uk/hiuki/levitas01.jpg
3D Model
http://cstshowjumps.co.uk/hiuki/levitasWIP03.jpg
