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steurba
04-15-2002, 08:19 PM
hi everybody,

Could someone please tell me how can I copy an Object with his own material?
When I copy an obj the material is shared with the original, I would like to obtain a new obj with his own shader.

Thanks a lot

SteUrba

gaiXyn
04-15-2002, 10:18 PM
just apply the shader you want on that new object....that should fix your problem...

peaCe....

steurba
04-15-2002, 10:28 PM
Suppose that you have to create a hundred copies of an obj and you have to lightly modify their material.

I think that could be really confortable to avoid to create a new shader for each object!!!

Bye

Ste

gaiXyn
04-15-2002, 10:33 PM
:eek: Whoa!!....well my friend I don't know what to tell ya....you could try using only 3D textures....they are base on a 'world' texturing bases...so each object ( if not sharing the same space )....will have slight differences with texture mapping...other than that man....I can't help ya.....

sorry.....:(

PeaCe....

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