View Full Version : BarFly Nun
BigRanS123 04-26-2003, 12:19 AM A nun type girl with a mec. arm. Im not sure who did the con art because it was just handed to me, but i will find out and get that up.
The model is for a project called PolyGrinder and i have been working on it for a few days, on and off.
here is the concept art.
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BigRanS123
04-26-2003, 12:37 AM
The arm that is in the concept did not look like it would that interesting in 3d.
My friend Andez Gaston drew me up another arm that pushes the limits of the ram on my computer now, and Im not done with the model.
BigRanS123
04-26-2003, 12:40 AM
this is how much that i have done so far.
BigRanS123
04-26-2003, 12:46 AM
I need to know how to make real looking glass.
If you know of some good settings for glass in Max, tell me, please.
All of your help is needed. If you help me with this you will go to the top of the stack of good people in my book...
:thumbsup: :thumbsup:
:buttrock: HELL YEA!!!! BAD ASS YOU BASTARD... :surprised ROCK ON..
octopus77
04-26-2003, 01:21 AM
Thats looking good, like the art concept very much.
About that glass, how much do you like this?
It shure can improve a lot, i have been plaing with that a couple of minutes and think it´s in that way.
First i flip the normals of the inside faces of the bottle, and aply to it a second glass material, witch have almost non especular level, and is set to aditive in the extended parameters.
Well, as said before, it has a long way to go, but seems to me that the solution can be in that direction.
Hope i could help.
betelgeuse
04-26-2003, 01:22 AM
Did you mean nun or nurse? She seems more like a nurse with those hypodermic needles on the arm, and that body - whew - that's not a nun's body.
In any event, forget the arm for now. Let's see the body!!!
holy shit, i mean WOW!!! ;)
nice original concept and great progress in the 3d work!
Hmura
04-26-2003, 03:06 AM
:thumbsup:
Excellent concept, I love the whole design especially the right arm thingy... This will be awesome once completed... Great start in 3D, ill be following this thread...
Hmura
04-26-2003, 03:23 AM
Oh and heres a link to a Glass Material Tutorial..... hope it helps
Glass Tutorial (http://www.3dcafe.com/asp/tutorials/max/glassmaterial/glassmaterial.asp)
one more...
Glass Tut (http://koti.mbnet.fi/paulkp/tutorial/theglass.htm)
BigRanS123
04-26-2003, 04:11 AM
Rola: Yess, I will rock on!!!:buttrock:
octopus77: thanks for the glass man.... I never thought to use two types of glass reflections and settings...thanks for the help
betelgeuse: Her name (title) was nun..but I thought of her more as a nurse, cause of all the med. stuff...so I had Andez put more reference to nurse things.
l7d: Thanks, I will more posts up soon, so stay tuned.
Hmura: Thanks for the glass link!!! I will go through it and see what I can see.
Media_Soldiers
04-26-2003, 08:05 AM
nice start
the drawing is nice
BigRanS123
04-28-2003, 02:14 AM
Here is a clamp that I did for the arm.. it will hold the bottom part of the arm.
Crits welcome..
thanks
BigRanS123
04-28-2003, 02:16 AM
the action of the clamp
BigRanS123
04-28-2003, 02:16 AM
I will have a wire up soon.
BigRanS123
04-28-2003, 04:52 AM
the clamp on the lower arm..
Vash T Stampede
04-28-2003, 10:07 AM
Great Sence of detail..
!:beer:
BigRanS123
04-28-2003, 11:13 PM
one of the claws that will go on the arm..
what do you think.
blindsleeper
04-29-2003, 12:32 AM
ok just gotta say... that nun is damned hot
BigRanS123
04-29-2003, 07:33 PM
the hydraulic needle that will be on the hand
lets see the character......is this war hammer inspired maybe?
keep it up
Reo
BigRanS123
05-16-2003, 09:48 PM
bRoKEn_CycLE: I’m not sure what inspiration was used for the pic. I have started on the body, but I have not gotten anything to a point where I feel I should post. Thanks for stopping in and posting.
Here is the needle holder that goes on the bottom of the arm. I will have some more post of it up of it soon.
I will we working on stuff all day so I will post lots in the next few hours...
BigRanS123
05-16-2003, 09:50 PM
just a scalpel that I just did.
BigRanS123
05-16-2003, 10:24 PM
a new shot of the front of the holder.
your thoughts.....:surprised
Morbid Angel
05-16-2003, 10:45 PM
ouch...that will hurt cool stuff
BigRanS123
05-18-2003, 08:19 PM
Here is a piece for the middle of the arm...it doesn’t make sense now, but it will soon.... very soon.. There will be three of the little claw tings and I am waiting till I get them rigged to copy them.
C&C welcome
BigRanS123
05-18-2003, 09:44 PM
A full shot of the arm that I threw together just to see what it looks like. I see now that I need some more work to the top of the arm. I’m almost there.
C&C please. :scream:
blindsleeper
05-18-2003, 11:00 PM
definately disturbing... though the bottom arm doesnt quite seem balanced with the top of the arm in terms of complexity... nice overall, i have a feeling im gonna really like this when its finished
FrageNSTEIN
05-19-2003, 01:19 AM
Hmmm, I thought the first arm was pretty cool, just since it was so like... bulky and powerful lookin. Anyway tho, looking nice, and about GLASS....
USE BRAZIL... or at least you SHOULD. Brazil 1 has GREAT glass.
Drew
BigRanS123
05-29-2003, 07:43 AM
here is the body for the nun. tell me what needs to hapen. I see some spots on her hip that need some work. Ill get around to the head tomorow...:surprised
Thanks for all the help.
BigRanS123
06-04-2003, 07:27 AM
here is the body with the head on it. the body may need some more work, so tell me what you think. some more shots to follow.
BigRanS123
06-04-2003, 07:28 AM
next
BigRanS123
06-04-2003, 07:30 AM
more
BigRanS123
06-04-2003, 07:32 AM
head wire
BigRanS123
06-04-2003, 09:09 PM
i have started on the head dress thing and soon on the clothes. Hope to work on one of my other projects today also, but if you see something that i need to fix than i will do it...
thanks for the help. hope to post more soon..
Hellwolve
06-04-2003, 09:13 PM
Good luck, already keeping an eye on it, from the start; very interesting concept :thumbsup:
BigRanS123
07-24-2003, 03:07 PM
now that i am back, I can start to post some stuff....
this is what I am working on right now...
what do you think..
by the way, why do all the pics that I post now show up as attachments and not pictures like they did?
Hellwolve
07-24-2003, 03:57 PM
Some time ago, don't know when, they changed it to get the bandwidth consumption down.
Obsidian
07-24-2003, 05:41 PM
Wow, this is really great stuff so far, I especially like the boots you've created. You have a lot of visual talent, not to mention great modeling skills. The only thing I would suggest taking a closer look at would be your character's bottom lip. It looks a little off to me, as the lips are lacking the proper bow shape they should have. The bottom lip and usually more narrow than the top.
BigRanS123
07-24-2003, 06:44 PM
Here is the new pic of the girl...
Obsidian: I will go back and look at the lip and see what I can do.
The face is giving me the most problems of all. I need to do another face after this so that I can get better.
digitalshaman
07-24-2003, 07:51 PM
this is looking great, i'm maybe thinkin the head is slightly too large...
shes fine :beer: :thumbsup:
i looke forward to the final piece
Corth
07-25-2003, 12:06 AM
Last picture you posted looks like it has some improvements. Looking at the concept though, the 3D head looks too long. I'd move the lips up a little, then select all the verticies above the nostril and squish them a bit (length wise) and see how that looks. You might also want to make the eyes a little smaller. Was this from the joan of arc tutorial? I see alot of resemblences (sp?). Right now your head is looking older than the concept, try making the chin a little wider as well.
I'm loving those boots :drool: Keep up the great work :)
BigRanS123
07-26-2003, 06:31 PM
I have just fixed the head and this is what I’ve got.... tell me what you think..
Corth: thanks for the help with the head...I could see that something was wrong but I could not see it...
here it is..
Arcana_x
07-26-2003, 07:04 PM
howabout making her right eye robotic to go with the right arm?
Looking awsome btw!
BigRanS123
07-27-2003, 08:13 PM
Arcana_x: I will see how much time I have when I come to the end of the project, but i may try the eye thing.
here is the hand go ahead and tell me what I need to do.
Supervlieg
07-27-2003, 09:51 PM
I would say more definition on the hand, the inside of the hand looks too smooth. Try adding wrinkles/dents where the fingers bend.
IDownupI
07-27-2003, 11:06 PM
OMG :eek: more I want more:drool:
PureFire
07-28-2003, 04:50 AM
very sexy body but the head looks a little too large...very nice WIP :D
Arcana_x
07-28-2003, 12:01 PM
looking forward to seeing a bit more on this. I really like the sort of bio mechanical topic......so many possibilites.
be good to see the arm on the body to see how the proportions are looking.
BigRanS123
07-28-2003, 10:51 PM
WOW,
Thanks for the feedback.
supervlieg: I will go in and do some more work to the hands, the one thing that I don’t want to have happen is to get pinching in the mesh, lots of it I can get with a bump map..
IDownupI: coming right up!!
PureFire: The size of the head has been one of the hardest things to get down, so I will go in and see what needs to happen..
Arcana_x: I am keeping the two files apart till I get a little farther along, but her is a shot of the bottom of the arm.. nothing is made to work, just to look like there is a lot of stuff in the arm..:D
Keep the help coming..
Thanks
BigRanS
this is great :applause:
more more more :wip:
BigRanS123
07-29-2003, 02:35 AM
A new full shot of the arm
BigRanS123
07-29-2003, 03:16 AM
the shot of the inside...
I now have a host!!! so i can post big pics :thumbsup:
http://bigrans.250free.com/post-20.jpg
Obsidian
07-29-2003, 05:10 AM
You mechanical modeling it fabulous. The designs look like things that would really work (although I have no idea what they would do) :p
Arcana_x
07-29-2003, 03:26 PM
i think she would specialize in amputation, and for no apparant reason too. afterall....she does look pretty evil.
Corth
07-29-2003, 06:03 PM
Hey man, the heads looking better, but the bottom of the nose needs to be in more of a V shape. I agree with Obsidian as well, your mechanical modeling is the best!.
*pulls up a chair infront of this thread* :thumbsup:
unicron
07-29-2003, 06:33 PM
that's looking pretty awesome!! can't wait to see it finished...
rock on:buttrock:
BigRanS123
08-01-2003, 07:47 PM
Obsidian: Thanks, Due to my mechanical background, I try to make most of the stuff that I do work like it was a real object. I think that the stuff would be used to kill or maim :D..
Corth: The girl is in another file, so I work on the girl some then the arm.. I still need to look at her nose, I have been looking at her face for so long that I can't see some of the things that are wrong. Thanks for the help, I don’t see some of the things that you guys do...
http://bigrans.250free.com/post-24.jpg
BigRanS123
08-01-2003, 11:52 PM
more wires and stuff..
http://bigrans.250free.com/post-25.jpg
IDownupI
08-02-2003, 12:26 AM
i dont like Boxes with a red cross:shame:
jushra
08-02-2003, 03:35 AM
hoo, nice. i'm diggin the complexity of the arm, so great, great great great. how do you plan on texturing?
BigRanS123
08-05-2003, 06:17 PM
IDownupI:
I don't know what to tell you, b/c it works on my stuff, and I don't know how to fix it. :shrug:
jhrala:
Thanks, I would not like to think of texturing it right now :surprised I will use mainly procedural textures and one or two handpainted maps..
http://bigrans.250free.com/post-26.jpg
Peter Ryskin
08-05-2003, 06:34 PM
http://www.250free.com/forbidden.php
Should work for people from other IP-spaces than those in the regions listed in the banned ip-spaces.
digitalshaman
08-05-2003, 06:50 PM
that background is terrible!
its too blurry
and i think her head is too big..
apart from that i cant wait to see her textured.
BigRanS123
08-05-2003, 08:22 PM
I changed the background, because I did not want it to influence the way that people feel about my 3D.. I am obviously not a background Image kind of guy :shrug: so I will stay with what I know..
I have changed the image above so that the background does not sway the feelings of my 3D..
Thank you,
Randall Smith
Supervlieg
08-05-2003, 09:47 PM
Great modelling, but it looks likes shes gonna fall over to the right side. Her arm is way to big, she looks out of balance
unicron
08-06-2003, 05:19 PM
It looks pretty good... but I agree that the head is too big for the body. It also looks like there are some proportional problems with the face.
The Mech arm is so big that she looks like she would topple over. I think that you should either scale that arm down, or make some kind of counter balance on the other shoulder... maybe both?
Another thing I see is that she doesn't look as stylized as your drawing on the first page of the thread... Her torso isn't as long, she's not as thin as the drawing, etc... Did you just choose to go for a more realistic body structure?
Obsidian
08-07-2003, 06:17 PM
I agree that the head and mech arm are a little too large for the rest of her. The boots and straps legs/hips look really cool, which makes the rest of her outfit seem lacking. Perhaps you could add some more of the same to flesh it out a little bit? It could be just that the extreme detail of the mech arm makes her upper body look plain...
Hellwolve
08-07-2003, 07:42 PM
Here's my C&C:
-The mech arm is a bit too big
-It stands out from the body too much. And I mean literly, e.g. the conection between the arm and shoulder should be shorter IMHO
Corth
08-13-2003, 10:51 PM
I hate to repeat this, but the arm is too long, and it does go too far out from the shoulder. Also, if this is a nun, shouldn't there be more black than white?
BigRanS123
08-18-2003, 04:04 PM
Ok,
I have done some mod's to the arm and still have some work to do. I will have a strap on the shoulder thing and some bracing that goes to the pad on her side..
I am working on the environment right now so I will post it next.http://bigrans.250free.com/post29.jpg
I have attached an image to cgtalk so that people who could not see my stuff can now see it..just in a smaller picture
BigRanS123
08-18-2003, 04:08 PM
here is the environmet that I did for her.. any help with any thing would be great!!
http://bigrans.250free.com/post_3.jpg
Hellwolve
08-18-2003, 05:17 PM
Still not there if you ask me...
Excuse the brutal butchering of your pic, but here is what it should look like IMHO:
http://www.modding-universe.com/hellwolve/pics/my_idea.jpg
DrakeX
08-18-2003, 05:44 PM
very interesting! a biomechanical nun.... what will they think of next??
a biomechanical pope? hehe :)
that's what i'll do!.... KUNG-FU NUNS!!!!
benderman
08-18-2003, 05:54 PM
Very nice work! =) I like it all!
mehdianim
08-18-2003, 10:33 PM
very cool stuff. Beautiful modeling on the arm...
Is she animated?
BigRanS123
08-31-2003, 08:48 PM
thanks for all the feed-back
KUNG-FU NUNS sounds like an awesome idea
I had some time to do some texturing and rigging to her and placed her in an environment.
I snagged these shots from a targa rendered with fields that I did for my tape, so they look a little fuzzy..
I will have some clear pics up soon..
I now have a Web site up, so if you all could check it out and tell me what you think about it that would be great..
BigRanS.com (http://www.bigrans.com)
thanks for all of your help
http://bigrans.250free.com/nun-cam.jpg
Hellwolve
08-31-2003, 08:51 PM
Still the same comment from me...
Change the arm!
Great texures, btw :)
BigRanS123
08-31-2003, 09:21 PM
I did move the arm in some, due to you comments and I think that now it looks alot more ballanced,:thumbsup: I dont think that I will have tim to go in and move it any more due to the lack of time that i have to work on her now..:shrug:
Thanks alot for the help and I hope that I can find the time to get back in there and do some modifications
:beer:
Hellwolve
08-31-2003, 09:28 PM
Well, alright...
I'll wait for the better pics, then.
Obsidian
09-04-2003, 11:41 PM
Wow this is looking nice. I would love to see some of your animation. :D
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