Domo_Digital
01-14-2008, 05:31 PM
Im trying to simulate pebbles rolling over a gravel surface.
Im having issues with the approach of actually modelling a rough surface. But I was wondering if there is a value I can increase that simulates roughness, not friction, but rougnness. So randomly as the pebbles roll, they could bounce all over the place?
Thanks!
Im having issues with the approach of actually modelling a rough surface. But I was wondering if there is a value I can increase that simulates roughness, not friction, but rougnness. So randomly as the pebbles roll, they could bounce all over the place?
Thanks!
