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Domo_Digital
01-14-2008, 05:31 PM
Im trying to simulate pebbles rolling over a gravel surface.

Im having issues with the approach of actually modelling a rough surface. But I was wondering if there is a value I can increase that simulates roughness, not friction, but rougnness. So randomly as the pebbles roll, they could bounce all over the place?

Thanks!

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01-14-2008, 05:31 PM
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