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View Full Version : Producing an SSS map out of MR


Sequoia
01-11-2008, 07:36 PM
Hey all,

I work for a company which uses its own proprietary rendering software. It doesn't calculate real SSS but uses an algorithm to try and simulate it real time. It bases this simulation off a map, which up till now I've been painting by hand. I was wondering if there was a way to use MR to calculate a B+W SSS depth map which would be much more accurate.

Cheers All

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01-11-2008, 07:36 PM
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