View Full Version : Dragon.aikido
shadowedge 01-11-2008, 10:18 AM Hi everyone,
I made this quick animated/live short last Christmas (just for fun)
http://www.youtube.com/watch?v=QSbKroR7j04
This is a "just for laughs" short. Every december, I usually compile my works into a reel, and once in a while I include a short just for fun.
It took me 3 weeks to complete this short. I had only one day to shoot the live material. The editing, compositing and 3D were all made during my free time so I wasn't working on this full time.
The model was made about in about a week prior to production, the board and the planning 2 weeks before that.
I put it here because I'd like to recieve C&C for it.
Hope u guys like it! :love:
edit: something went wrong with my hosting account.. i i changed the link to the one on youtube.
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shadowedge
01-11-2008, 10:18 AM
Here are a couple of images from the short.
http://i66.photobucket.com/albums/h273/ninjei/DRAGONAIKIDO_sample1.jpg
http://i66.photobucket.com/albums/h273/ninjei/DRAGONAIKIDO_sample2.jpg
This short is a tribute to some of my favorite things... Dragons, Aikido, Animation and so on....
shadowedge
01-11-2008, 11:42 AM
Here are a couple images of the model I used :wip:
http://i66.photobucket.com/albums/h273/ninjei/dragonmodelA.jpg
http://i66.photobucket.com/albums/h273/ninjei/closeup.jpg
mxdirector
01-11-2008, 01:03 PM
post it on youtube.
mistasam02
01-11-2008, 06:29 PM
Yea.. on T1 I'm only getting 35 kb/s. There's no reason this should be 90mb+ lol :D
shadowedge
01-12-2008, 07:03 AM
Allright,
I orgininally didn't want to put it on youtube, but what the heck... here it is :)
http://www.youtube.com/watch?v=QSbKroR7j04
C&C please... hehehe
vekien
01-12-2008, 09:33 AM
I downloaded the high quality one the other night when you initially posted. I got 300-500 kb/s XD
Very nice, I liked first impressions. You do need a better camera though lol can tell it's a bit fake.
The animation is a big jaggy and fast, but still pretty good none the lessy, the SFX are great, the best bit, i really liked them. Awesome stuff.
This would of been great if you could of done a CG area, and green screened the guy fighting, then you could of had better lighting and such. Good job.
shadowedge
01-13-2008, 06:15 AM
hey thanks!
:) yeah, I sure wish I had the chance to do it on a green screen. I had quite a lot of fun doing this. Plus it was my grilfriend's 1st time to shoot anything like this...
The guy on the video ~ that was me hehehehe...
shadowedge
01-15-2008, 05:07 AM
http://i66.photobucket.com/albums/h273/ninjei/Body_Pass.jpg
http://i66.photobucket.com/albums/h273/ninjei/matte_pass.jpg
http://i66.photobucket.com/albums/h273/ninjei/shadowpass.jpg
http://i66.photobucket.com/albums/h273/ninjei/Beauty_Pass.jpg
shadowedge
01-15-2008, 05:18 AM
Here's a compositing breakdown of what I did.
Using XSI's multi pass rendering, I first rendered out the armour, which I considered as the main/beauty pass of the dragon.
The secondary main pass would be its body. The dragon is supposed to be a ghostly shadow apparition wearing solid armour. So to do this, I rendered the body in its own pass giving it a toon shaded material with highlights set on low values. In AFX, I gave the body a 60 % transparency, and a little blur to soften it up. But i needed to place the body layer on top of the armour layer so it doesn't get covered up. That creates a layering problem.
To solve the issue, I rendered out a white matte pass, but I created a separate partition with a red constant material for the armour. In AFX, I keyed out that red material so that the holes would be where armour is supposed to cover. I also used a matte choker to further shrink the matte.
Going back to the body, I needed to use set matte so that it extracts a new alpha from the white matte pass. I placed the matte layer in its own precomposition so that the alpha exctraction could work the way I needed it to.
The final touch was adding the ground shadow under the armour and newly made body layers. To do this I had a black solid layer extract its matte from the shadow pass. I placed the newly created shadow uner so that the shadows on the armour wouldn't show. I gave it the same transparency and blur settings to match the body since it was supposedly an extension of the Dragon's dark body.
And that is how I made a "Llight breathing ~ Shadow Dragon"
http://i66.photobucket.com/albums/h273/ninjei/output.jpg
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