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Ognyan
01-10-2008, 10:06 PM
I was wondering if someone could tell me how to achieve this effect: http://highend3d.com/3dsmax/tutorials/materials_and_texturing/Satin-Material-200.html
I tried modifying a blin but couldn't achieve that noisy look and fall off. Thank you very much in advance!

Kel Solaar
01-11-2008, 09:59 AM
From the tutorial :
Finally, I realized the material would actually be pretty rough due to all the threads, and hence instead of using a brazil default shader (who's diffuse component is lambert), I switched to an oren nayar shader,

Try a mia material, you have a roughness parameter really like an oren-nayar diffuse model :)

Ognyan
01-11-2008, 11:34 AM
I tried the mia material and the results are much better. Thank you! :)

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