PDA

View Full Version : Good vs Evil, Bram Wesselink (3D)


PinQ
01-10-2008, 06:44 AM
http://features.cgsociety.org/gallerycrits/301173/301173_1199951059_medium.jpg (http://features.cgsociety.org/gallerycrits/301173/301173_1199951059_large.jpg)

Title: Good vs Evil
Name: Bram Wesselink
Country: Netherlands
Software: Lightwave 3D

Hello,

This is my first real work I would say :) I worked at it when I was at my training period from school. Think I made it in 20 weeks but at the first week I had very less xp in modelling. My first idea was to make some character from a game but I had loads of ideas so I changed the whole idea :)
The idea of the picture is that evil fights good but the evil side get compenions so the evil side overrules :)

Comments are most welcome,

Greetings Bram

Baltasound
01-10-2008, 10:31 AM
Ah, there he finally is. Looks cool, although the overall thing is to way to dark. The models look quite good from what I see from here, can you show them separate from the scene?

Lok' Tar! :thumbsup:

GradiusCancer
01-10-2008, 06:55 PM
Two scene killers here:

Every brick is exactly the same (model, texture, scale). Variation will help make it appear natural.

Redo the lighting. It's too dark, and the torch there doesn't appear to have any fire even though it's a light source.

Beyond those two, it's too difficult to judge where other improvements can come in because it's a tough scene to read. In fact, I didn't even notice the skeletons till I took a second look.

CGTalk Moderation
01-10-2008, 06:55 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.