dangermouse
01-10-2008, 06:37 AM
Howdy guys. I've done some hunting and searching and seen a few vague opinions one way or the other for Quadro's versus GeForce cards, but I'd like to pose the question more specifically.
Quadro FX 570 256mb vs. Geforce 8800GTS 320mb
Maya viewport porformance, polygon count
My primary requirement is good solid viewport performance running a really high poly count. Which card might perform better? Plus, I can't help but be shallow here, will either actually make my viewport look better, like cleaner textures, better shadows and lighting, anti aliasing etc?
I'm also thinking of poly count for Mudbox or Zbrush, but that, along with games, is definitely secondary.
In case it makes any difference, here are my PC Specs:
Motherboard: Gigabyte P35-DS3R
CPU: Intel Core2 Quad 2.4Ghz @ 3.2Ghz
RAM: 2Gb Corsair XMS2 @ 800Mhz
Thanks muchly :)
Quadro FX 570 256mb vs. Geforce 8800GTS 320mb
Maya viewport porformance, polygon count
My primary requirement is good solid viewport performance running a really high poly count. Which card might perform better? Plus, I can't help but be shallow here, will either actually make my viewport look better, like cleaner textures, better shadows and lighting, anti aliasing etc?
I'm also thinking of poly count for Mudbox or Zbrush, but that, along with games, is definitely secondary.
In case it makes any difference, here are my PC Specs:
Motherboard: Gigabyte P35-DS3R
CPU: Intel Core2 Quad 2.4Ghz @ 3.2Ghz
RAM: 2Gb Corsair XMS2 @ 800Mhz
Thanks muchly :)
