Cockx
01-10-2008, 12:59 AM
Hey all,
I have a object (my bee you can see it in the test phase in my gallery) I made a rig for it to animate it in a scene. I was asking myself if it is a good idea to have less iteration in my turbosmooth if the bee is far from the camera. How can I set this up, so it automaticaly changes during rendering depending on the distance of the camera. Also to disable or lower the quality of hair and furr in the distance I think this should shorten the render time? I would also be usefull for a big landscape scene. So objects are automatically change their detail. So I don't have to worry about this during animation.
In 3dsmax please I forgot to mention that...:buttrock:
Cheers,
Cockx D.
I have a object (my bee you can see it in the test phase in my gallery) I made a rig for it to animate it in a scene. I was asking myself if it is a good idea to have less iteration in my turbosmooth if the bee is far from the camera. How can I set this up, so it automaticaly changes during rendering depending on the distance of the camera. Also to disable or lower the quality of hair and furr in the distance I think this should shorten the render time? I would also be usefull for a big landscape scene. So objects are automatically change their detail. So I don't have to worry about this during animation.
In 3dsmax please I forgot to mention that...:buttrock:
Cheers,
Cockx D.
