emack
04-25-2003, 12:01 AM
Has anyone tried this?
mental ray for Maya can make some nice GI interior lighting features, but only comes with a 1 cpu render license. Liquid is an open source translator from Maya to Renderman. Aqsis is an open source Renderman compliant renderer.
Is it possible to do initial GI calculations (for a stationary interior lighting shot) in mental ray, bake the calculations into the textures, use Liquid to create .rib files, and render on an Aqsis render farm? This would be a nice, powerful, and inexpensive way to use both systems.
Eliot
mental ray for Maya can make some nice GI interior lighting features, but only comes with a 1 cpu render license. Liquid is an open source translator from Maya to Renderman. Aqsis is an open source Renderman compliant renderer.
Is it possible to do initial GI calculations (for a stationary interior lighting shot) in mental ray, bake the calculations into the textures, use Liquid to create .rib files, and render on an Aqsis render farm? This would be a nice, powerful, and inexpensive way to use both systems.
Eliot
