CosmicBear
04-24-2003, 10:16 PM
okay, here's the following setup:
i have an emitter, which emitts two different sizes of particles. they are supposed to be something like 'spilled beans' (they come out of an open box when it falls over)
everything works fine. the particles get reflected by the floor and don't collide with the box itself. the only problem i'm having, that they never stop moving. i mean, they come to a hold on the ground pretty soon because of gravitiy, but they never come to a total hold. they bounce up and down in one place and when i assign a 'p roll' (hope, i translated it right) they never stop rolling.
i'm still new to TP and don't seem to be able to find my mistake. can some genius of this forum help me?
(and just to warn you guys: in the end, i want four different particle-sizes to fall out of this box and i want them to collide with each other. so i might be back with more problems ;) )
i have an emitter, which emitts two different sizes of particles. they are supposed to be something like 'spilled beans' (they come out of an open box when it falls over)
everything works fine. the particles get reflected by the floor and don't collide with the box itself. the only problem i'm having, that they never stop moving. i mean, they come to a hold on the ground pretty soon because of gravitiy, but they never come to a total hold. they bounce up and down in one place and when i assign a 'p roll' (hope, i translated it right) they never stop rolling.
i'm still new to TP and don't seem to be able to find my mistake. can some genius of this forum help me?
(and just to warn you guys: in the end, i want four different particle-sizes to fall out of this box and i want them to collide with each other. so i might be back with more problems ;) )
