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View Full Version : How do I slow down animation?


mike_w
01-08-2008, 05:15 PM
I'm using Maya 6.5 and I have a ship on the ocean passing an island. Nothing complex really but the animation speed is way to high. I know, do it in post production. I have VirtualDub and when I cut the frame rate down below 15 it's all jerky. Any ideas?

Mike w

Link to ship:
http://img.photobucket.com/albums/v713/mike_w123/pic-4.jpg

http://img.photobucket.com/albums/v713/mike_w123/pic-2.jpg

KamiNoNamida
01-08-2008, 06:36 PM
Hi !
It is your boat that has animation keys, right ? maybe your camera too ?

Why can't you just stretch all your animated objects' keys over the timeline as to get the desired pace ?

Another way to do that is to go under preferences>settings, where you can choose the global framerate, used for renders (which isn't the case for the taimeline fps setting i think). You simply check that "keep keys at current frame" is off, then you change the fps from 30 to, say, 60, then you check the "keep keys" box so it is on, and put the fps back to 30: your animation speed got slowed from 30 down to 15. This way you won't get the bad-looking result caused by a post-render time-stretch, since no frames are missing.

It's a quite rough technique but should work (did not test for renders but worked just fine in the viewport).
In fact, as far as i know, works better than going directly from 30 to 15fps (please someone correct me if I'm saying something wrong).

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