View Full Version : Black Farmer Child! :)
hey this is a model ive done over the last weekend..
its modeled in XSI with polygons ,and i plan to texture it next..
C&C highly wanted :)
a look from the front (but a prespctive camera..)
http://img.tapuz.co.il/forums/14494311.jpg
http://img.tapuz.co.il/forums/14482285.jpg
http://img.tapuz.co.il/forums/14442868.jpg
http://img.tapuz.co.il/forums/14466399.jpg
Later :) Thanks!
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very nice looking, maybe the forehead is a tad to tall tho
Maximus Groff
04-24-2003, 09:01 PM
Hey Wiz!
Keep on rocking friend! :airguitar
One crit i have: do some renders with Global ilumination and
change your material to something more opaque...
:wavey:
thanks :)
groff thanks i wanna make textures then ill make a renders..these are all just grabys.
Cole thanks mate ,i think it does look a tad big too ,but i used refernce so i i think its pretty correct.
hypercube
04-24-2003, 09:36 PM
Hmm, it seems from the front shot (though hard to tell because it's a perspective view) that it's not the top of the head being too tall but too narrow..though even with that, maybe it's too flat-fronted? I know people vary but just thinking of the normal 'big headed kid' proportions. Some ortho views might help for further crits.
Either way looking good so far, nice soft look to all the features and the wire looks clean and well laid out..though not sure about that funky meeting spot on the forehead. Keep rolling :thumbsup:
lol many ppl asked me about the wierd topolgy of the forehead :)
well i wanted to loose some edges.. and making the normal ppl thing do to loose edge in the forhead didnt work it showed some dirtynnes.. so i tried many things.. this came smooth and nice so i used it :) )
and thanks :) i will look to the forhead!
Nicool
04-24-2003, 11:37 PM
Cool mesh... But there is a little mistake in the ear.
thank's what is the mistake so i can fix? :)
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