View Full Version : Matrix Style Panning
Sp0nge 01-08-2008, 08:11 AM Hi guys,
just wondering about an effect i saw in a wakeboarding video on youtube.
here's the link:
http://www.youtube.com/watch?v=Vz4p9wRjHQA
what im interested in, is the parts where they still frame the wakeboarder in mid-air, and then pan around him.
I mean what the hell.. This confuses me, its a bit big an area to do it matrix style, with butt loads of cameras isn't it?
thanks
sp0nge
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Since the quality of the video is not too clear I'd say they did one of 2 things to achieve the bullet-time:
1) They modeled a 3d environment complete with wakeborder then using precise edits spliced it into the shot.
2) They shot a wakeborder against blue-screen in the pose (with him crocuching on the floor of course) using the bullet-time or camera on tracks...then composited the environemnt...then used precise editing to splice back into the shot.
rame16
01-09-2008, 10:27 AM
Interesting post , here, and interesting theme (matrix style effects)
I think m|3 (http://forums.cgsociety.org/member.php?u=5827) is right on the first solution. I don't know how you can shoot a wakeboarder in THIS pose on blue-screen, except with wires that you'll have to remove later on. (that's the technic used for matrix bullet times)
It is with no doubt a 3d projection of the scene. As the whole background is almost static, there is no probleme to shoot it and project it on a 360° plane in a 3d package. It seems to me like a SPECIAL 3d soft built up to project and recreate a 360° , character included. (cause it looks like some kind of automatic thing, not like a hand made one)
To me, this is 3d.
:shrug:
Sp0nge
01-09-2008, 11:21 AM
thanks both of you for the input :)
im thinking the transition between the real footage and the CGI would be when the camera zooms in onto the boarder. maybe the motion blur fills + low quality fills imperfection of the transition :)
anyway. good effect, i like it.
Thanks again,
Pat
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