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alexx
04-24-2003, 02:47 PM
hey there..

i am just trying to have the following:

i want a wave nonlinear deformer travel over a surface, but want to be able to adjust the amount of effect it has in certain areas.
would be ideal if i was able to paint these areas...
but it does not really work (even mapping a texture to the envelope attribute does not work at all).

i tried registering the envelope attribute as paintable but was not able to manage that.

can someone help please?

cheers

alexx

MasonDoran
04-24-2003, 02:58 PM
go to highend3d.com for some scripts on weighting deformers

alexx
04-24-2003, 03:31 PM
maybe i am blind.. i havent found one there

cheers

alexx

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