Elliotjnewman
04-24-2003, 11:31 AM
Hello all, I have recently been experimenting with the ramp shader - I have been trying to find a way of creating blends between two textures and two projections. I have attatched an image which shows ann object with two cyclindrical projections applied, the other image shows the model with the textures applied - it also shows a seam where the textures meet each other. Is there a way to blend these textures? Im not too keen on creating a layered texture, can I control a fade using gthe transparency channel of the ramp shader? (I think this would be much easier). Also after I have applied a projection does anyone know how to manipulate that projection again? I hit the 't' button but the projections dont appear...
Thanks, ell.
Thanks, ell.
