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View Full Version : For those people without BodyPaint but would like to "texture" characters


lildragon
04-24-2003, 11:29 AM
Here's a tool I'll plug later today on the frontpage. It's already on the frontpage of 3dfestival.com . It's a great inexpensive tool and I find that it's much like BP right now without the 3D painting but it's still quite nice for unwrapping complex meshes.

http://www.cgtalk.com/showthread.php?s=&threadid=58041

And it's quite cheap in comparison. Good app so far

salud

pit
04-24-2003, 03:52 PM
Thanks for the heads up- will give it a spin tonight. Still waiting for an update for BP though - wish the coders at Maxon can find time to work on it soon.

CosmicBear
04-24-2003, 04:29 PM
no mac-version http://www.cosmicbear.de/icons/indifferent.gif

That Adrian Guy
04-24-2003, 06:29 PM
Hmmm... I have body paint, but I'll have to see if this is more convenient or not.

Sometimes I find that in bodypaint, the mesh overlay doesn't correspond with the actual UV map. Which is truly annoying.

Thanks for the link, Lil-D!

dg3d
04-24-2003, 06:30 PM
thanks Lil for this input. will look at it later. :applause:

AdamT
04-24-2003, 07:19 PM
Originally posted by That Adrian Guy
Sometimes I find that in bodypaint, the mesh overlay doesn't correspond with the actual UV map. Which is truly annoying.

Did you try "fit UV to canvas"?

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