danylyon
04-24-2003, 10:41 AM
I've got an emitter, which emits geometry instances of a polygon object.
Now if I play it to.. say frame 100. I get a couple of objects, now I want to convert all those object into one single (not animated) Poly Object. (For further Poly Editing / Texturing). How can I do that?
Any help would be much appreciated.
Now if I play it to.. say frame 100. I get a couple of objects, now I want to convert all those object into one single (not animated) Poly Object. (For further Poly Editing / Texturing). How can I do that?
Any help would be much appreciated.
