jayjun
04-24-2003, 09:33 AM
Guys I have two questions.
1) I'm aware that Lightwave has cylindrical UVW unwrap which totally rocks for facial mapping. I wonder if there's something similiar in MAX.
2) I've tried simulating "fleshy" sub surface scattering using the wax shader but my model still looks like mannequin. Anyone tried something similar successfully here?
By the way, this is my first head, what do you guys think?
http://www.jayjun.com/face.jpg
1) I'm aware that Lightwave has cylindrical UVW unwrap which totally rocks for facial mapping. I wonder if there's something similiar in MAX.
2) I've tried simulating "fleshy" sub surface scattering using the wax shader but my model still looks like mannequin. Anyone tried something similar successfully here?
By the way, this is my first head, what do you guys think?
http://www.jayjun.com/face.jpg
