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three
04-24-2003, 05:31 AM
Hi, you all.
This is for your viewing and evaluating.

I've been modeling the Hero for your project during the last 2 days, sure he's not finished yet, but starting to shape up. :)
I know that Blue Cougar is working on the hero as well, but it never hurts to have some competition, right Cougar? ;)

Now, let me know if you want me to continue this one or not.

Oh! And if you want them in higher resolution, just holler.

:beer:

http://judge.delicato.net:8080/~tre/alienz/render01.jpg
http://judge.delicato.net:8080/~tre/alienz/render02.jpg
http://judge.delicato.net:8080/~tre/alienz/render03.jpg


e-mail: kung3@softhome.net

JIII
04-24-2003, 06:08 AM
them calfs are hurting my eyes.

nice model.

three
04-27-2003, 09:16 PM
thanks :)

I do know about the calves. I'm working on the model as a whole still. Nothing final, all WIP :)

Don't have anything new to show. Have been away a bit. But will get back to it ASAP.

Kirt! :D I want your opinion as well, before I get out of hand with the guy.

Take care
:beer:

ilasolomon
04-28-2003, 12:04 AM
I see it's a WIP, you may re-shape some parts like hands, fingers, wrist & forearm, a bit.
& legs too (you know already)
the areas around eyes & chicks, from this views don't look good, take a look @ cugar's head, too.
the overall proportion is good. just do these minor things, then u r almost done. :thumbsup:
please post a close-shot of the head. & some big wire-shots of full body, they help much.

three
04-28-2003, 12:48 AM
ila_solomon ... I'm trying to keep as close to the ref's as possible, so, hopefully, in a while he'll actually look like the excellent pieces Kirt gave us :D

As you mentioned you wanted some wires, and here they are. As well as some new higher resolution-shots of the head.
I think you feel the eyes look f-uped because he actually doesn't have any eyeballs there yet :)
and I know about the pinch on the cheek. but this is wip.

still, the crits is well needed :D

take care guys. and good luck to all of us.

:beer:



edit Wires of the whole body will be posted when the actual body is somewhat presentable :D

three
04-28-2003, 12:51 AM
wires

http://judge.delicato.net:8080/~tre/alienz/wire01.gif
http://judge.delicato.net:8080/~tre/alienz/wire02.gif
http://judge.delicato.net:8080/~tre/alienz/wire03.gif


The little more high-resolution renders, now with white background :D

http://judge.delicato.net:8080/~tre/alienz/highrend01.jpg
http://judge.delicato.net:8080/~tre/alienz/highrend02.jpg
http://judge.delicato.net:8080/~tre/alienz/highrend03.jpg

ilasolomon
04-28-2003, 01:04 AM
thanx 3, but seems that is a level 1 smoothed-mesh wire. I want a raw-level 0 polycage, please!

& kill those 2 triangular faces on the chicks, immediatly! :D

three
04-28-2003, 01:19 AM
your wish is my command :)

the tri's are reformed and the basic wire is now published instead of the others.

the tri's had to go there though because of lack of memory :D the model is... um, a bit high on the polys :D I'm trying to find ways to cut them down and not loosing anything of the model in the process.

Allright, check the wires out. :thumbsup:

three
04-28-2003, 01:27 AM
oh, yeah, now that I've got you here Ila ;) , what do you want me to do about the waist and the rest of the body?
since I can't find any references to how thin/wide the waist should be and so on, it's kind of hard for me to hit the right spots on you guys :D

But I've got to say that I really LOVE Kirts reference pictures. And Ila, your model is really cool :D love the way it went.
:thumbsup:

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