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View Full Version : to put on one's THINKING cap about a S.S.design!


SINNER
04-24-2003, 03:17 AM
http://digitilescom.nexpoint.net/SINNERentre.jpg

http://www.nubizus.com/anonimous2/WIP3.jpg

http://nubizus.com/anonimous2/wiptex3a.jpg

http://nubizus.com/anonimous2/wip5.jpg

http://nubizus.com/anonimous2/wip5b.jpg

http://www.nubizus.com/anonimous2/WIPLO.jpg


I thinking for the PROTO GENETIC REVOLUTION on Ancient egipt CIVILIZATION!

Or who is that MF. Who build the Pyramids!

But on the finish that is Just a one image!

And on the END i make that Space ship design and that image for one contest entry


http://digitilescom.nexpoint.net/WaiFrame.jpg

any C&C is very welcome :rolleyes:

Dave Black
04-24-2003, 03:39 AM
Hlort?! *chokes on soda*

Good lord that's beautiful.

Wish I could say something useful.

Does kinda look like they are stealing the Sydney Opera House..hehe..

Textures are fantasic.

Awsome work, but what a heck of a poly count.

-3DZ

:D

SINNER
04-24-2003, 03:50 AM
Agrrrrr that MF. PROTOS

hurry we need atack them they before leave wit Sydney Opera House!

WhiteRabbitObj
04-24-2003, 03:59 AM
Definitely beautiful texturing. Very nice overall but the geometry definitely seems to be ridiculously heavy. Perhaps you should rebuild the scene with lighter geometry but keep the textures obviously. This looks like one heck of a render job!

SINNER
04-24-2003, 04:05 AM
i modelet on Rhino and just export MAXIMUM polis

i not cear for the poly counter on that scene all build for a StillImage and i have resurce for that


PS. have Camera Moove for a Motion Blur wit Particle animation on my mashine run on 30+ fps

i not go on animation

render time 1200x resolution 1h37min Vray

and on the real i just test my mashine+Vray .)

unmazing the render a 2Milions + polis .)

Chan
04-24-2003, 05:35 AM
Holy shit... How did you come up with that design?
And how long have you been in the modeling business?

Anyways, the model is great, but... I liked it better without the textures... Can't explain why, just did.

Vash T Stampede
04-24-2003, 08:00 AM
Ultimate texturework! I like It!:thumbsup: :drool:

Garma
04-24-2003, 08:21 AM
glllllp....

I loooove this kind of style! Great work. :thumbsup:

SINNER
04-24-2003, 04:32 PM
Chan ?

you not like the texture stile or you mind the model is not for that textures ?

or on global you dont like the texture work of mine ?

the model i start wit one ugly scetch of mine maket on the toalet
wit one pen .))

i just love the ancients egipt simbol on the global veu - TOP of the model have idea for the OSIRIS god of ancients Egipt mithology.

the texures i make wit idea for the ancient egipt art and i use the same colors and stilistic from them art

and on the globals i mind for a alien desgin who give the stilistic way on the ancients egipt (maybe on ancient indians) Art and design


i know what is 3D before 5 years but modeling on 3D some like 2years why ? the model is not soo complicated like a form for make on 3D i mind?

Cole
04-24-2003, 05:43 PM
very nice but holy crap thats a little overkill on the polys

Chan
04-25-2003, 08:17 PM
Hehe... The textures themselves are great... And texturing is good also... Yes, for my eye the textures just don't go together with that shape of a spaceship...

And also, the model without the textures is just... WOAH!

Fitharn
04-25-2003, 11:19 PM
omg that's one hell of a modelling/texturing/design job! really jaw-dropping! :drool:

jger
04-25-2003, 11:58 PM
I see the orientalic influence in your textures, very nice! Though it´s no surprise as I see you´re from Morocco ;)

J.

lebada
04-26-2003, 12:45 AM
the textures..wow...modelling good...but still..the textures..wow:eek: :p

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