Xilver
04-23-2003, 11:26 PM
I'm following the tutorial included with Max 5 to rig my character. One of the steps in the tutorial requires you to change your time settings (from -1000 to +10000), to make sure your controllers have enough time and you don't need to mess in the track view later on.
The problem is that, when I want to move my spine, MAX hangs. I opened a few earlier versions of my character, and I found the problem started occuring after the step I mentioned above. I scaled the time down, until 1500, and I tried to move the spine again. At first, it hung again, but after about 5 seconds, it moved. So apparently, the longer my animation time, the longer the system hangs when trying to move the spine.
Anyone know what can be done about this? This is only a school assignment, and doesn't need to be longer than 30 seconds, but once I'm ready to move on to some longer animations, this will be a bigger problem if there's no solution to it...
Thanks
The problem is that, when I want to move my spine, MAX hangs. I opened a few earlier versions of my character, and I found the problem started occuring after the step I mentioned above. I scaled the time down, until 1500, and I tried to move the spine again. At first, it hung again, but after about 5 seconds, it moved. So apparently, the longer my animation time, the longer the system hangs when trying to move the spine.
Anyone know what can be done about this? This is only a school assignment, and doesn't need to be longer than 30 seconds, but once I'm ready to move on to some longer animations, this will be a bigger problem if there's no solution to it...
Thanks
