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U.S.S. Speed
01-03-2008, 09:38 PM
I know, lot of questions lately...

I can't seam to turn a bit of a vertex using SetVertFlags to False.
I can turn it to True alright, but can't seam to reset the bit flag.

Logicly, something like polyOp.SetVertFlags $ MyVertex 0
should turn all the 32 bits back to false... Right?

I'm aware that the public bits are 25 to 32... But once I turned one of them to True, I can't seam to make it go back to False.

U.S.S. Speed
01-04-2008, 03:01 AM
Found the answer in an really really old post... Thanks. :)

EverZen
01-04-2008, 10:13 AM
If you get the time could you please post the answer, or the link to the solution, even if its really obvious. I might be looking into that area in a week or two :)

Cheers,

Rich

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01-04-2008, 10:13 AM
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