PHIX
01-03-2008, 07:47 PM
Hi
I have created a fairly huge forest of trees over a mountain range. I have used surface emitted sprites with mapped tree images. Problem is... sprites always face the camera with rotation on all axis. How can I limit the rotation to just the y axis so the trees stay planted?
Cheers
Alex
I have created a fairly huge forest of trees over a mountain range. I have used surface emitted sprites with mapped tree images. Problem is... sprites always face the camera with rotation on all axis. How can I limit the rotation to just the y axis so the trees stay planted?
Cheers
Alex
