PDA

View Full Version : Execution time of getVertexEdge


U.S.S. Speed
01-02-2008, 08:28 PM
I'm making some selection tools... And for the edge and the face, it works perfectly.

However, I notice that for the vertex, there is no polyOp.getVertEdges or getVertFaces... Instead there is getEdgesUsingVert and node.getVertexEdge...

But I noticed that node.getVertexEdge is extremly slow for some reason.
So I'm using getEdgesUsingVert, which appear for now to work fine.

Anybody know why there is no polyOp.getVertEdges?
And why node.getVertexEdge is so amazingly slow?

CGTalk Moderation
01-02-2008, 08:28 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.