SirRon
01-02-2008, 12:34 AM
See entries for the New Years Short Challenge here.
Animation Acting Challenge #14
There are two topics to choose from
1. Leg getting pulled or caught in something. Pulled with a rope? Caught in a gear?
Or
2. Audio Clip from The Office
LINK (http://lifeintheoffice.com/wp-content/audio/travelingsalesmen/Counter%20The%20Blow.mp3)
Thank you russellwilkins for providing other formats :thumbsup:
WAV (http://rtw381.aisites.com/FINAL.wav)
AIF (http://rtw381.aisites.com/Counter%20The%20Blow.aif)
Jim: After you sir.
Dwight: No thank you, I never let anyone walk behind me. Seven out of ten attacks are from the rear.
Jim: Ok, well, that still leaves a 30% chance that I will attack you from the front.
Dwight: Uh, yeah, but it will be easier to stop. I can always block the blow. I can counter it with... [Jim slaps Dwight]
There's a long pause in the end with some sounds, you have the option of continuing the animation or just ending it when Man 2 finishes his line.
Rules
Please Read me!
- Have fun animating!
- Use any rig and any animation software you like.
- Animate with any medium (3D, 2D, or stop-motion)
- You're open (and encouraged) to post your progress here if you'd like any comments and critiques.
- No time/frame restriction on the animation. Just remember that the more complex it is the longer it will take to finish. Make it by the due date!
- You can do both topics if you have the time. Either separately or as one animation if possible.
- You may add time before and after the audio clip, but please do not change the timing of the audio.
- A separate final submission thread will be created. Post your final animation there. I'll make the thread a few days before the deadline.
- Textures and lighting are optional. Playblasts are acceptable. Just make the acting clear and easy to see.
- Use any resolution and aspect ratio... but keep the file size manageable. As for codecs, preferably one that's common like quicktime or windows media. My recommendation would be Quicktime.
- When posting for final entry please state which topic you are animating.
- Adding music is optional, just don't make it distracting.
We'll do this for about a month (January 1st - January 27th). Then we'll vote (January 28th - January 31st). We'll vote for the best animations AND suggest topics for the next challenge in that time.
Feel free to ask questions about the challenge. We're still looking to improve how the challenge is conducted, we're open to suggestions.
Tips:
-Don't know where to upload your final animation or WIP? I recommend using www.vimeo.com. Free to register. You get to watch a streaming flash video and if you're registered, users can also download the original video source.
-The audio can also be set to mono instead of stereo, that may help keep the file size down.
-Please consider people from other countries that have certain websites filtered out. If you have webspace it would be nice to upload there to along with any streaming flash websites, at least for your final animation. I don't want anyone to miss out on the work you've done.
Monthly Animation Tip
#5 FOLLOW THROUGH AND OVERLAPPING ACTION
When the main body of the character stops all other parts continue to catch up to the main mass of the character, such as arms, long hair, clothing, coat tails or a dress, floppy ears or a long tail (these follow the path of action). Nothing stops all at once. This is follow through. Overlapping action is when the character changes direction while his clothes or hair continues forward. The character is going in a new direction, to be followed, a number of frames later, by his clothes in the new direction. "DRAG," in animation, for example, would be when Goofy starts to run, but his head, ears, upper body, and clothes do not keep up with his legs. In features, this type of action is done more subtly. Example: When Snow White starts to dance, her dress does not begin to move with her immediately but catches up a few frames later. Long hair and animal tail will also be handled in the same manner. Timing becomes critical to the effectiveness of drag and the overlapping action.
Frank and Ollie's website (http://frankanollie.com/PhysicalAnimation.html)
Animation Acting Challenge #14
There are two topics to choose from
1. Leg getting pulled or caught in something. Pulled with a rope? Caught in a gear?
Or
2. Audio Clip from The Office
LINK (http://lifeintheoffice.com/wp-content/audio/travelingsalesmen/Counter%20The%20Blow.mp3)
Thank you russellwilkins for providing other formats :thumbsup:
WAV (http://rtw381.aisites.com/FINAL.wav)
AIF (http://rtw381.aisites.com/Counter%20The%20Blow.aif)
Jim: After you sir.
Dwight: No thank you, I never let anyone walk behind me. Seven out of ten attacks are from the rear.
Jim: Ok, well, that still leaves a 30% chance that I will attack you from the front.
Dwight: Uh, yeah, but it will be easier to stop. I can always block the blow. I can counter it with... [Jim slaps Dwight]
There's a long pause in the end with some sounds, you have the option of continuing the animation or just ending it when Man 2 finishes his line.
Rules
Please Read me!
- Have fun animating!
- Use any rig and any animation software you like.
- Animate with any medium (3D, 2D, or stop-motion)
- You're open (and encouraged) to post your progress here if you'd like any comments and critiques.
- No time/frame restriction on the animation. Just remember that the more complex it is the longer it will take to finish. Make it by the due date!
- You can do both topics if you have the time. Either separately or as one animation if possible.
- You may add time before and after the audio clip, but please do not change the timing of the audio.
- A separate final submission thread will be created. Post your final animation there. I'll make the thread a few days before the deadline.
- Textures and lighting are optional. Playblasts are acceptable. Just make the acting clear and easy to see.
- Use any resolution and aspect ratio... but keep the file size manageable. As for codecs, preferably one that's common like quicktime or windows media. My recommendation would be Quicktime.
- When posting for final entry please state which topic you are animating.
- Adding music is optional, just don't make it distracting.
We'll do this for about a month (January 1st - January 27th). Then we'll vote (January 28th - January 31st). We'll vote for the best animations AND suggest topics for the next challenge in that time.
Feel free to ask questions about the challenge. We're still looking to improve how the challenge is conducted, we're open to suggestions.
Tips:
-Don't know where to upload your final animation or WIP? I recommend using www.vimeo.com. Free to register. You get to watch a streaming flash video and if you're registered, users can also download the original video source.
-The audio can also be set to mono instead of stereo, that may help keep the file size down.
-Please consider people from other countries that have certain websites filtered out. If you have webspace it would be nice to upload there to along with any streaming flash websites, at least for your final animation. I don't want anyone to miss out on the work you've done.
Monthly Animation Tip
#5 FOLLOW THROUGH AND OVERLAPPING ACTION
When the main body of the character stops all other parts continue to catch up to the main mass of the character, such as arms, long hair, clothing, coat tails or a dress, floppy ears or a long tail (these follow the path of action). Nothing stops all at once. This is follow through. Overlapping action is when the character changes direction while his clothes or hair continues forward. The character is going in a new direction, to be followed, a number of frames later, by his clothes in the new direction. "DRAG," in animation, for example, would be when Goofy starts to run, but his head, ears, upper body, and clothes do not keep up with his legs. In features, this type of action is done more subtly. Example: When Snow White starts to dance, her dress does not begin to move with her immediately but catches up a few frames later. Long hair and animal tail will also be handled in the same manner. Timing becomes critical to the effectiveness of drag and the overlapping action.
Frank and Ollie's website (http://frankanollie.com/PhysicalAnimation.html)
