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ajmotley
04-23-2003, 11:46 AM
I have been reading other forums on CGTalk, and I have notice comments like C4D is a "basic" tool compared to tools like Maya, XSI, and Messiah. It was also mentioned that C4D is OK, but it has too many pluggins. To me while some of these packages are really high-end tools with lots of features and some things that C4D doesn't have, I think C4D more then holds its own. I see the pluggins as good and bad. The are really good in that they let you add what you need when you need it. This is the same approach Maxon has taken with their modular paradigm. On the negative side the pluggins sometimes worry me because as soon as a new major release comes out (like ver 8) you have the upgrade issue with all of the pluggins. Just my 2 cents.;)

hmmdonuts
04-23-2003, 11:59 AM
I don't wish to get into a protracted argument over this but seems like everywhere I go these days there are people complaining about the amount of plugins Cinema has. I really don't understand this since EVERY SINGLE 3D app I've ever been exposed to has had a wealth of plugins and most times to add functionality that the main software lacks. What is the problem with this? Surely thats what plugins are designed to do, right from the outset. This is not a Cinema issue.

Oh and not only that, if there were no plugins these same people would be complaining "I'm not using that software, it's got no third party support!". Go figure. Anyway, I for one am glad we've got talented developers like darf, samir and arndt (to name just a few) and I really don't care how big my plugin menu gets.

Cheers

Hmmdonuts

PS Samir - DeepCutLiner rocks! :buttrock:

Phasmatis
04-23-2003, 12:07 PM
Maxon are pretty good at adding popular plugins to main package (the edge tools for instance, now in V8).

I don't know how true this is... but I was reading a thread in the lightwave forum and they said plugins for lightwave don't usually get added to main package they just stay as plugins or Lscripts (or what ever they are) but like I say, I'm don't know if this is true or not.

lildragon
04-23-2003, 12:21 PM
I haven't been using Cinema for long, but I do know the plugins are probably less than most apps, I mean in Maya there's a mel script for everything, just take a look see at the frontpage of highend3d, LW was smart they built the plugs in the app, then later say it comes included, but they still plug into the main core. 3dsMax let's not go there, XSI probably is one of the most feature set apps to date, things are very well integrated.

Cinema 4D just hasn't reached it's potential in regards of artists yet, the app is second to none, it just needs artists.

In due time ;) but ajmotley it's far from basic, it just carries a heavy burden (stigma if you will) of "low end" due to its predecessors

salud

knight42
04-23-2003, 12:22 PM
Well, I tried Maya PLE and found it to be completely impenetrable. Cinema is the easiest 3D package I've used. If that's "basic" then yeah, it is.

As for plugins, I don't do character animation so I don't need the associated tools, and I'm happy that I haven't had to pay for them, but they are there if I need them. I see no problem.

It's the same as cars - everyones favourite is the one they drive, all the others have something wrong with them.

I won't be losing any sleep over what all those heroic Maya users think :)

J

Artiztick
04-23-2003, 12:25 PM
If these people were true atists they would know its not the tool you use, its the artist behind the the tool!

I think most things that can be done in Maya, 3DSMax, Softimage - could probably be done in C4D!

Ive seen some "AMAZING" things done in Hash's Animation Master. SO dont listen to them! What counts more is the ARTIST and the tool he/she feels more comfortable with!

In our case - Cinema 4D :buttrock:

Erik Heyninck
04-23-2003, 12:42 PM
I can't even understand why you posted this in the first place. Are you an experienced Cinema user who came to this conclusion all by himself, or is it just "foam from the mouth" that you reproduce?

AdamT
04-23-2003, 12:50 PM
This is actually pretty funny. A few years ago everyone was saying stay away from Cinema because it doesn't have enough plugin support. Now it has too many plugins. Whatever.

If you do a quick search you'll find that the other apps you mentioned have many many times as many plugins as are available for Cinema. At least I know that there are hundreds and hundreds of plugins for both Max and LW, and Maya is essentially a huge container for plugins, i.e., to make the application productive you have to rely on Melscripts.

That said, XL7 did rely on a few plugins from Arndt von Koenigsmarck to provide some basic modeling tools (Cutter, Edge Extrude). These functions have all been added to the base application in R8.

squidinc
04-23-2003, 12:51 PM
this type of thread seems to pop up a lot :hmm:

I couldn't care less anymore what people think about C4D, the ones that seem to put c4d down are the ones that know nothing about it, I remember a while ago someone describing c4d as a low end inexpensive application, which shows that they were obviously thinking of a very old version or basing it on something someone else had said:annoyed:

Originally posted by Artiztick
If these people were true atists they would know its not the tool you use, its the artist behind the the tool

a nice idea but not really true, if that was the case we'd all be using bryce :p

lildragon
04-23-2003, 12:54 PM
Originally posted by squidinc
a nice idea but not really true, if that was the case we'd all be using bryce :p

Nicely said ;)

-lil

eokorie
04-23-2003, 01:57 PM
People should feel comfortable with the packages they use. If one person likes Maya, 3D Studio Max or Lightwave, fine.... That's what they are happy with....

I find Cinema 4D adapted to my needs the way I wanted them and no one has the right to tell me otherwise.....

Tha's me.... I said my part..... tired of people slating Cinema 4D as it is.....

kevin3d
04-23-2003, 02:13 PM
I have been a hard core 3DS Studio/3DS Max person since 1993 & before that used UNIX based propritaty software since 1981. I've been looking at something for home I could actually afford & was leaning towards Lightwave. I stumbled upon this forum, got the C4D demo, & am hooked!! It is easy, which is very different from low-end. It intergrates well with my other tools, aka Pshop & after effects.

While I love 3D, I feel that if the only tool you have is a hammer, you see every problem as a nail. C4D ease of use and some features fits it better then most into a far wider array of tools.

OK, enough of preaching to the converted.

Thalaxis
04-23-2003, 03:44 PM
Originally posted by squidinc

I couldn't care less anymore what people think about C4D, the ones that seem to put c4d down are the ones that know nothing about it, I remember a while ago someone describing c4d as a low end inexpensive application, which shows that they were obviously thinking of a very old version or basing it on something someone else had said:annoyed:


Technically, Cinema4D IS a basic application... that's how Maxon was able to achieve such a low price point.

The whole point in their modular approach in v8 was to make the advanced versions based on the same basic software platform, so that they could put all of the advanced stuff into those without adding another codebase for them to develop and maintain.

So while it's technically true that Cinema4D is a basic application, it's not true that the XL and Studio bundles are.

Of course, a lot of the detractors probably don't consider the two bundles to be applications, just because they're modular... but that's not something I'd hold against Maxon, because I think that their approach (even though the transition was a bit confusing) is better for the customers, by allowing newcomers a low price point and relatively inexpensive building blocks that integrate very well (transparently in most cases) into the base application.

:applause:

Aikido
04-23-2003, 04:16 PM
Originally posted by ajmotley
I have been reading other forums on CGTalk, and I have notice comments like C4D is a "basic" tool compared to tools like Maya, XSI, and Messiah. It was also mentioned that C4D is OK, but it has too many pluggins. To me while some of these packages are really high-end tools with lots of features and some things that C4D doesn't have, I think C4D more then holds its own. I see the pluggins as good and bad. The are really good in that they let you add what you need when you need it. This is the same approach Maxon has taken with their modular paradigm. On the negative side the pluggins sometimes worry me because as soon as a new major release comes out (like ver 8) you have the upgrade issue with all of the pluggins. Just my 2 cents.;)

Why are bringing it to this forum? It only causes spam.
Discuss it at the other forum.
It's bad enough that there are others spamming Postforum.
Also, isn't it kinda childish to run back to this forum and say that others were talking bad about an we all use?

Just my thoughts.

darf
04-23-2003, 04:38 PM
Originally posted by ajmotley
I have been reading other forums on CGTalk, and I have notice comments like C4D is a "basic" tool compared to tools like Maya, XSI, and Messiah. It was also mentioned that C4D is OK, but it has too many pluggins. To me while some of these packages are really high-end tools with lots of features and some things that C4D doesn't have, I think C4D more then holds its own. I see the pluggins as good and bad. The are really good in that they let you add what you need when you need it. This is the same approach Maxon has taken with their modular paradigm. On the negative side the pluggins sometimes worry me because as soon as a new major release comes out (like ver 8) you have the upgrade issue with all of the pluggins. Just my 2 cents.;)

I receive several requests a month to port my plugins to different apps such as MAX, MAYA, LW, and AE. Since I write the plugins for my use there is no need to port them to other applications ( OK, AE is getting a little chip off the old darfaruski ). The point is that there is functionality in C4D and the 3rd party plugins that is not even available in other applications ( at all ). All applications have their strengths and weaknesses. IMHOI C4Ds strength is in motion graphics. It has continued to evolve in other areas but it will take more character animatiors using C4D and pushing MAXON for better tools to futher evolve it ( yes, we need to clone naam and phil mcnally and a few others ). I would continue with the blathering in my head but the creative forces have taken over and I must... voices, they won't stop, so many voices... REDRUM, REDRUM!!!

darf ( insert timmy's badtooth smily here )

ThirdEye
04-23-2003, 04:44 PM
Originally posted by darf
yes, we need to clone naam and phil mcnally and a few others


Well it seems we now have a little dragon beside them :cool:

KINGOFPAIN
04-23-2003, 05:09 PM
in my opinion.. i like CD4 over the rest.. i have maya,lightwave rhinoand 3Dmax and by far C4D is the easiest to handel. the output of the work you create in CD4 looks as good as the rest. :thumbsup:

JIII
04-23-2003, 05:33 PM
Cinema is not perfect. But no software is the thing that we don't realize is that these people who are saying cinema is basic have been in 3d for along time.

thats why they list 5 apps with out mentioning C4D, this is screwy because C4D is the 3 best selling app in the 3D world. These guys are like the old farts who stopped buying cars with the model T.

Anyone today who is interested in getting into 3D can not afford to over look C4D. Eventually the old timers who still think that Cinema isnt that good will come around to our way of thinking.

granted it does have some holes like lack of support for renderman which does seem to be a big deciding factor for the major studios, in choosing which apps tp purchase. Eventually some one will make one of those RIB plugins and all will be good.

flingster
04-23-2003, 08:16 PM
C4D is basic??? = did they ever try C4D? unlikely...cos if they had they wouldn't be on other forums....

On Plugins = We don't have enough...i want more...especially those available to others like max and maya..

Just goes to show you can't please all the people all the time!


(Note to Cinema Users....please stop questioning or fielding questions based around cinema's merits...cos its so damn annoying...we don't NEED to defend ourselves...if others are not will to research what they are missing....then let them miss it!!)
:bounce:

squidinc
04-23-2003, 08:21 PM
Originally posted by flingster
Note to Cinema Users....please stop questioning or fielding questions based around cinema's merits...cos its so damn annoying...we don't NEED to defend ourselves...if others are not will to research what they are missing....then let them miss it!!)
:bounce:

yup, I'm getting pretty tired of these type of threads, I don't think anyone here really cares whether others are picking c4d to bits, let them

JIII
04-24-2003, 02:32 AM
We use it, we love it enough said. No ammount of "Dan's" in the world is gonna change my mind to that.

Unless we get a backstreet boys primitive object. If that happens its look out maya here I come.

kiwi
04-24-2003, 04:32 AM
It was not that long ago that C4D would not have even been given a mention in the other forums........I see it as progress :)



Stu.

Thalaxis
04-24-2003, 04:55 AM
Originally posted by kiwi
It was not that long ago that C4D would not have even been given a mention in the other forums........I see it as progress :)


Sooner or later, they'll catch on to that they've been missing :beer:

dandavis
04-24-2003, 06:17 AM
Well, I use MAX and a little LW at work and I can tell you from experience, IMO, C4D not only offers all the bang for the buck, but wraps it up in a cool user interface and a way of doing things just seems "right". I'm hooked, that's for sure.

Phasmatis
04-24-2003, 09:19 AM
I used Max for about four years, then started to use cinema, it was like a breath of fresh air. I created far better work after using cinema for a month than I ever did in four years of using Max. I suppose it's just what you feel more comfortable with. :shrug:

I still use Max for game stuff but I do all my modelling in cinema first, it's just a great app. :thumbsup:

Halogen
04-24-2003, 09:34 AM
yea i used max for like a year, and after that year i felt i had not learnt a thing. I picked up c4d, and wow my 3d skills just took off. I love it and i am grateful i found it ;).

Its good, people like it, it does the job so why say its basic and brag about other apps? theres no reason too, i dont see why people cant just mind thier own businesses :\ and let people do what they want :shame:

Peter C.
04-24-2003, 01:16 PM
Im thinking of sending flowers to the sales rep that convinced me to buy Cinema 4D. I have never been happier :thumbsup:

ThirdEye
04-24-2003, 01:19 PM
If C4D is basic then the moon's made of cheese

JIII
04-24-2003, 05:19 PM
WHAT !!!!!!!

THE MOON ISNT MADE OF SWISS CHEESE.

I THOUGHTS THATS WHERE SWISS CHEESE CAME FROM.

WE ARE GONNA RUN OUT OF CHEESE. THE SKY IS FALLING, AHHH AHHHH AHHH.

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