Dagarik
12-29-2007, 06:06 AM
Hey all, this is my first WIP thread.
I am making my first ever female game character and I would really appreicate some feedback on what I have done so far before I progress (mesh topology and anatomical proportions mainly). At the moment I have modeled her head and body etc. with her equipment, hat and hair still to come.
The triangle count is: 3,212 (Am I right in thinking that 4,000 would be the maximum that a character like this would need? (in order to get the most out of normal maps))
http://gamingxs.com/shanecarr3d/WIP/pwom1.jpg
http://gamingxs.com/shanecarr3d/WIP/pwom2.jpg
http://gamingxs.com/shanecarr3d/WIP/pwom3.jpg
http://gamingxs.com/shanecarr3d/WIP/pwom4.jpg
Cheers.
-Shane Carr
I am making my first ever female game character and I would really appreicate some feedback on what I have done so far before I progress (mesh topology and anatomical proportions mainly). At the moment I have modeled her head and body etc. with her equipment, hat and hair still to come.
The triangle count is: 3,212 (Am I right in thinking that 4,000 would be the maximum that a character like this would need? (in order to get the most out of normal maps))
http://gamingxs.com/shanecarr3d/WIP/pwom1.jpg
http://gamingxs.com/shanecarr3d/WIP/pwom2.jpg
http://gamingxs.com/shanecarr3d/WIP/pwom3.jpg
http://gamingxs.com/shanecarr3d/WIP/pwom4.jpg
Cheers.
-Shane Carr
