View Full Version : 4.5 to 4.0
monoblanco 04-22-2003, 08:35 PM i thought i have to edit the ascii file from this:
//Maya ASCII 4.5 scene
//Name: bal_10.ma
//Last modified: Tue, Apr 22, 2003 12:16:08 PM
requires maya "4.5";
requires "mayalive" "4.5";
currentUnit -l inch -a degree -t ntsc;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 4.5";
fileInfo "version" "4.5";
to this:
//Maya ASCII 4.0 scene
//Name: bal_10.ma
//Last modified: Tue, Apr 22, 2003 12:16:08 PM
requires maya "4.0";
requires "mayalive" "4.0";
currentUnit -l inch -a degree -t ntsc;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 4.0";
fileInfo "version" "4.0";
still unable to read it on 4.0
:rolleyes:
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Mighè
04-22-2003, 09:06 PM
Try to delete the "4.5" rows instead of repalce them with 4.0.
If it doesn't work check your file: if you have some of the new features like volume light or ramp shader, the 4.0 can't open the file or don't open it at all.
monoblanco
04-23-2003, 04:54 AM
errr...
so nobody has run into this?
i've tried changing some of the 4.5s to 4.0s.
i know it can be done but... heh
would be nice to render in 2 machines.
gmask
04-23-2003, 04:55 AM
Did you try deleting all the lines that begin with requires and fileinfo?
sigma
04-23-2003, 05:06 AM
I thought you could only go forward, not backward.
4.0 to 4.5 - yes
4.5 to 4.0 - no
i cant remember.
pyromania
04-23-2003, 05:11 AM
Change the require lines like you did, but delete all the lines that start with fileinfo. That always worked for me. Although if you are using 4.5 specific features, those might not open properlly in 4.0.
gmask
04-23-2003, 05:24 PM
Originally posted by sigma
I thought you could only go forward, not backward.
4.0 to 4.5 - yes
4.5 to 4.0 - no
i cant remember.
You can open a file in a previous version of the a software but as mentioned any new featuires will not work. Generally speaking most models should open fine.
tsuru
04-23-2003, 07:30 PM
there is a script that converts a Maya 4 file to a 3 file.. if I'm not mistaken...on highend3d. This script basically takes the file saving script of Maya 3 and places it in Maya 4 (you should back up the one that is currently there of course)... that essentially enabled 4 to export to 3. I'm not sure how well that script can be edited to put the Maya 4.0 export script into Maya 4.5... but that's something worth checking out.
Of course it goes without saying I hope that any Maya 4.5 specific things used in your file will not export to 4.0.
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