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View Full Version : how to bake a good ambient occlucion map? 3Dmax (pls help with ligh/render settings)


Piotrek255
12-25-2007, 11:22 AM
Hi, i have a medium resolution model, and i want to bake (with "render to texture" option) an ambient occlusion map. what lights and setting to use?

big thanks for any help you can give me

archlancer
12-26-2007, 04:22 PM
hope this link will help u

http://www.spot3d.com/vray/help/150R1/tutorials_baking_part1.htm

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