ibi
12-24-2007, 06:04 PM
This low poly character model came to around 6,500 tris (i don't know if that seems to much for a game character). Would like your thoughts on the modelling and in particular the texturing (which is something i've been working on recently).
http://img299.imageshack.us/img299/7844/fatmechanicimage1iu7.th.jpg (http://img299.imageshack.us/my.php?image=fatmechanicimage1iu7.jpg) http://img518.imageshack.us/img518/1453/fatmechtexturecd2.th.jpg (http://img518.imageshack.us/my.php?image=fatmechtexturecd2.jpg)
You can find more images of the character on my site - http://www.ibrahimwahab.com/fatmechanic.html
Be as harsh as you want :D
http://img299.imageshack.us/img299/7844/fatmechanicimage1iu7.th.jpg (http://img299.imageshack.us/my.php?image=fatmechanicimage1iu7.jpg) http://img518.imageshack.us/img518/1453/fatmechtexturecd2.th.jpg (http://img518.imageshack.us/my.php?image=fatmechtexturecd2.jpg)
You can find more images of the character on my site - http://www.ibrahimwahab.com/fatmechanic.html
Be as harsh as you want :D
