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View Full Version : pirate scene steal


crackle
12-23-2007, 09:06 PM
here's a little video of a pirate i've been working on, i am hopeing to get some C&C to make some improvements on. the voice over work isn't done yet, but he give a good ol pirate "yee-argh" at the end just to give you an idea...


http://webpages.charter.net/deolsons/screenstealh264.mov

crackle
12-24-2007, 03:40 PM
c'mon nothing?!

Kid-Mesh
12-27-2007, 01:18 AM
Honest opinon?

Lose the camera work.

It's hard to really tell what you animated because the camera is every where. I'm not trying to by harsh be any means. I just cant see anything worth while to C&C.

Model looks great though :thumbsup:

crackle
12-27-2007, 01:32 AM
really? the camera is that distacting? i'll post a dif version without such a huge change in the camera...

Kid-Mesh
12-27-2007, 01:40 AM
Well, it's not that it's distracting. For a totally different approach and subject matter it might work. But for the sake of commenting on your animation and seeing what you've done. By the time the camera stops moving...the animation is over and then the character comes into view.

crackle
12-27-2007, 04:54 AM
http://webpages.charter.net/deolsons/lesscamera.mov

how about this one then?

also, thank you, really, for your intrest and comments.

Kid-Mesh
12-27-2007, 05:04 AM
That's better :)

Try experimenting by holding the pose at frame 80 a tad longer then snap into the next pose as he prepares to do the "yee-argh".

Keep it going!

crackle
12-27-2007, 05:17 AM
thanks man, will do!

crackle
01-20-2008, 04:20 AM
http://webpages.charter.net/deolsons/screenstealwsound.mov

http://webpages.charter.net/deolsons/swinginwsound.mov


i just need to say i dont condone stealing of any kind, but i thought this would make a funny bit...

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