jm_0812
04-22-2003, 02:53 PM
Hi everybody,
Ok so this is what I am trying to accomplish...
I have a painters palette, and when the mouse is over the Palette, the mouse needs to change into a paint brush. I was able to use the hide mouse and start drag, and I was also able to use a hittest with the mouse an dthe the palette, but I can't seem to get the code to work together...
any ideas, I am plum out!!!!
but, here is my code, this code needs help, though!!!!!
start code:
onClipEvent (enterFrame) {
if (_root.hitTest(_root._xmouse,
_root._ymouse, false)) {
.Mouse.hide();
startDrag ("cursor", true);
}
}
/end code
where the "cursor" is the name of the paint brushes M.C., and this code is inside of the palette's M.C. A.C.
thank you in advance,
Ok so this is what I am trying to accomplish...
I have a painters palette, and when the mouse is over the Palette, the mouse needs to change into a paint brush. I was able to use the hide mouse and start drag, and I was also able to use a hittest with the mouse an dthe the palette, but I can't seem to get the code to work together...
any ideas, I am plum out!!!!
but, here is my code, this code needs help, though!!!!!
start code:
onClipEvent (enterFrame) {
if (_root.hitTest(_root._xmouse,
_root._ymouse, false)) {
.Mouse.hide();
startDrag ("cursor", true);
}
}
/end code
where the "cursor" is the name of the paint brushes M.C., and this code is inside of the palette's M.C. A.C.
thank you in advance,
