joske
04-22-2003, 01:06 PM
I've been testing the possibility to use hdri lightning in max5.1
according to cgarchitect.com it should be possible like this:
"High Dynamic Range Imagery (better known as HDRI) is supported in floating point TIF format. So if you have collected a bunch of images in HDR format, you will have to find a way to convert them to floating point TIF format. HDRI is the most common method to do what is known as Image-Based Lighting, where the environment map, for example, embeds color and light intensity and can be used as a light source for your scene. You can use these rich pixel files in the new Sky Light that 3ds max 5 offers. For more information on HDRI, go to http://www.debevec.org. "
i found some hdri images on http://www.debevec.org and converted them using the "HDR shop" software into floating point TIF format
then in the skylight parameter rollout from max i just added the new floating point TIF image in the map button...
with a black screen as a result... :hmm: :rolleyes:
Does anyone know a solution for this?
tnx in advance
according to cgarchitect.com it should be possible like this:
"High Dynamic Range Imagery (better known as HDRI) is supported in floating point TIF format. So if you have collected a bunch of images in HDR format, you will have to find a way to convert them to floating point TIF format. HDRI is the most common method to do what is known as Image-Based Lighting, where the environment map, for example, embeds color and light intensity and can be used as a light source for your scene. You can use these rich pixel files in the new Sky Light that 3ds max 5 offers. For more information on HDRI, go to http://www.debevec.org. "
i found some hdri images on http://www.debevec.org and converted them using the "HDR shop" software into floating point TIF format
then in the skylight parameter rollout from max i just added the new floating point TIF image in the map button...
with a black screen as a result... :hmm: :rolleyes:
Does anyone know a solution for this?
tnx in advance
