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JIII
04-22-2003, 04:20 AM
this has probibly been asked before but is it possible to use an explosion object with Xpresso to make collisions having the polys bounce off of walls or proxy objects.

Srek
04-22-2003, 06:53 AM
Hi,
Explosion FX does not provide access to sigle fragments, so no this is not possible. You can use PFragment to achieve something similar with TP.
Regards
Srek

Per-Anders
04-22-2003, 07:40 AM
see my teardrop example on my website to see this exact thing in action.

http://www.peranders.com/c4d8/

JIII
04-22-2003, 04:41 PM
thanks sadie and srek I have seen your teardrop movie i was just hoping I could do it with Expolsion FX.

I will probibly just scrap the whole bouncing particles thing as its just for a still.

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