View Full Version : Explosion FX and Xpresso.
this has probibly been asked before but is it possible to use an explosion object with Xpresso to make collisions having the polys bounce off of walls or proxy objects.
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Hi,
Explosion FX does not provide access to sigle fragments, so no this is not possible. You can use PFragment to achieve something similar with TP.
Regards
Srek
Per-Anders
04-22-2003, 07:40 AM
see my teardrop example on my website to see this exact thing in action.
http://www.peranders.com/c4d8/
thanks sadie and srek I have seen your teardrop movie i was just hoping I could do it with Expolsion FX.
I will probibly just scrap the whole bouncing particles thing as its just for a still.
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